vikz22 wrote:
hey bbobeckyj, i wasn't ignoring you, but with certain items like ring, keys and stuff its difficult to see them on the floor, so its nice to see them in a cupboard or something like that.
you are right that the items remain on the floor (i've seen arrows which i have jettisoned near random castles are still at the places they have been left, but its nice to store things away, i don't want to litter

Sorry, I didn't mean to imply that you were ignoring me. I have seen posters asking for the exact information I have previously posted though so I do wonder sometimes. I never know if I've offended someone who later blocked me. I have recently tried to refrain from posting opinion in the main forum and only add pertinent information, I get so fed up with reading threads such as 'twitmarsh should be fired' or whatever, and I invariably block those posters straight away.
Back on topic, you could put them 'in' dead bodies or any other searchable item. I used the multiply item cheat, and left literally hundreds of expensive necklaces on the ground in the middle of a town, because I had so many that it slowed me down, they just stayed there. I preferred doing this as it saved me having to go in and out of the building I would otherwise use, and the load times associated with it. You can have one different containers/bodies for different types of items, one for spare weapons, another for food, another for x, y and z, so it's easier to search through it all.
When I played Fallout 3 and New Vegas I could be bothered to fast travel to town (loading); walk to my house (boring); go into house (loading); get stuff; get out of house (loading); go back to where I was (loading)... That can be 4 or more loading wait times and then a long walk to an inconvenient out of the way place, versus just two loading wait times. (Though if you have a fast PC no doubt that issue is lessened.)
But as Alienturnedhuman says it is dependant upon the memory of the game. The makers are infamous for their memory problems. I know from experience that you would need to clear the cache on the xbox to play Fallout New Vegas, and the PS3 version of Skyrim apparently became unplayable after too long, the individual game saves got larger and larger effectively crashing the game (someone else can probably explain it better or more correctly than that, but you get the idea) because it remembers everything you've done, and everything you've moved. So picking a plate up and moving it slightly gets recorded even though it doesn't make any difference to your game.