Cold Gin wrote:
I just got F1 2017 this past weekend. It's insane, the settings, the constant tinkering WHILE RACING with fuel, diffuser, race updates from your pit crew, etc. In fact, I dare say its overwhelming, in a good way. It takes concentration, and since I don't have a wheel, it isn't as easy as you'd think on a the standard controller. The rate of tire wear is tricky, too. I raced one of the events at Monza and the tires went off so fast I was having a hard time---missing braking points, turn in points, and then inadvertently cutting the track at Ascari as a result, and after three times, Bam! Time Penalty. This really kept ticking me off. Fun, though. Getting the braking right after making a DRS run on someone wasn't easy, and I had extremely low downforce settings so it exacerbated it even more.
I've got to find some guys at my very amateur level. Racing against good players I can't imagine keeping them in sight. The last F1 game I had was F1 2013. I kind of lost interest after the change to the current engines. Now? Stunned. The details that correspond to the reality of today's grand prix cars is impressive.
I've got to find time to practice!
yep, fully agree. Really liking it so far myself too.
My 2 issues with the game though are the annoying, unskippable conversation scenes with your agent or engineer in career mode. I'm only onto the 4th race in my career so don't know how often it happens? I can see why they'd include it, to give a more 'immersive' career experience, but I never like games that add bits to them that you can't do anything in and don't directly affect the game play (I get the whole show what you can do to impress other teams etc, but the way they used to do it through emails was just fine for me). Which brings me onto my second complaint, the awful drawing of humans! Seriously, after all this time, you'd think that codemasters would be able to get a decent person drawn! It's almost laughable and on par with ps2 or even slightly less polygony N64 facial textures. If they do want to include cutscenes with humans, the least they could do is make them look semi decent.
That being said, the racing itself is great. I haven't played an f1 game since 2013 now so not too sure when they added curtain features, but I love the practice sessions having specific tests to complete. I used to just skip them as there was nothing to do that couldn't be done during quali, but this makes them so much fun now. It almost reminds me of the challenge mode they had in 2009 on the Wii that I really enjoyed and they got rid of for the next few years I played.
My main problem with the game at the moment is getting used to the engine sounds. I like to play racing games with manual gears and I'm finding it really hard to get gear changes right when accelerating as the engine tone doesn't change too much with the lower revs of these cars and the indicator on the steering wheel goes up so fast that I constantly miss upshifts by half a second or so and have really poor acceleration. On the plus side of things I can downshift well
